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NPC Generator

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Advanced [show]


Ielenia Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" eastern woman, she is well dressed, constantly wearing a violet suit, white shirt, and violet tie. Her hair is auburn and very short. This hazel eyed easterner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. During her travels, Ielenia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ielenia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ielenia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A deep hatred of dire rats; and obtaining odd cultural elven artifacts is her passion

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Mentor, Enemies. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Ielenia Adler, Female Half-Elf Warrior 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Dariff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a simple brown robe with violet stripes complete with hood. She is muscular with a powerful set of arms. Sporting a black mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her sister before her, after school she went straight into learning to become a Cartwright. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To get a good night's sleep; and she is greedy

Flaws: Shy, Insomniac. Bonds: Enemies, Rich, Job. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Dariff Steelfist, Female Dwarf Barbarian 5
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 59 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 2000 sp. Iolite (50 gp). Black pearl (1500 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His brown hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: To be a Ruler again.

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Zook Folkor, Male Gnome Druid 9
Small (3'4") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1700 gp. An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a white coat over a black low-cut shirt, and a Stetson hat upon her head. Her whole body is exceptionally muscular. Her brown hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She left for the north, certain she would find work there.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Slave. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Merla Underfoot, Female Halfling Commoner 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +3

Possessions: 2300 sp. Bloodstone (60 gp).


Social Check DCs

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