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NPC Generator

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Advanced [show]


Ahinar Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of magic around her neck, and a pickaxe on her belt. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Fighting, Athletic. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Ahinar Dalanthan, Female Elf Bard 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. A roughly beaten golden orb (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Medrash Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying silver crest a little too much giving a sharp silver color. His gold eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: Medrash was raised in a hard working conservative environment. A gifted student he started as a Mayor, but he got bored and became a Barkeep. He has drifted from career to career and currently works as a Barkeep.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Job. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Medrash Lhamboldennish, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Mastema Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her nunchaku always slung over her shoulder. She keeps her dark red hair in a flapper bob. Her eyes are gold and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She got into the Armorer business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Dragonborn people; and balancing her hectic life and new armorer responsibilities is difficult

Flaws: Racist. Bonds: Nature, Religious, Job, Criminal record. Occupation: Armorer

Voice: French accent

Attributes [hide]

Mastema Virtue, Female Tiefling Adept 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 40000 cp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Kinsley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a yellow low-cut shirt, and a top hat upon her head. Her white hair is cut jaggedly and amateurishly. Her green eyes are passionate and lively.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a criminal king-pin and mafia family As a young adult she joined a group advocating for an improvement in Human conditions. After months of barely getting by, Heather managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She wants revenge against illithids; and she wants to meet her childhood hero

Flaws: Racist. Bonds: Criminal record, Adventurer, Rich, Enemies. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Heather Kinsley, Female Human Warlock 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 pp.


Social Check DCs

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