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NPC Generator

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Advanced [show]


Tordrid Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her violet unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic woman, Tordrid's first love is herself. Her second love is also herself. She also hits on women, regardless of circumstances.

History: Tordrid was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. During her travels, Tordrid and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tordrid discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tordrid fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Poor, Adventurer. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Tordrid Steelfist, Female Dwarf Expert 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Athletics +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He tends to wear a black poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His red crest is smooth and relatively long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Tarhun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Philantrophist. Flaws: Addict. Bonds: Slave, Rich. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Tarhun Chumbyxirinnish, Male Dragonborn Expert 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Leucis Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Banker. He keeps his silver hair in a pixie cut. This black eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and to be a servant again

Flaws: Antagonistic, Impulsive. Bonds: Job, Mentor. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Leucis Elusive, Male Tiefling Adept 7
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 5000 sp. Bloodstone (20 gp). White opal (800 gp). Eye agate (11 gp). Onyx (20 gp).


Social Check DCs


Robert Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His tied-back hair is black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: To be a Detective again.

Ideals: Philantrophist, Optimist. Bonds: In love, Poor, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Mori, Male Human Commoner 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)11 (+0) 18 (+4)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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