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NPC Generator

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Advanced [show]


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a tan scarf. He is portly but not overly obese. His hair is long and brown with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His brown eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Nalral's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: He was born in the east, but his parents moved at a very young age to the west. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he wants revenge against gnolls

Ideals: Impeccable, Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Nalral Ungart, Male Dwarf Druid 10
Medium (4'4") Dwarf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 62 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2100 gp. Star rose quartz (80 gp). Aquamarine (1300 gp). Lapis lazuli (11 gp). Violet garnet (1300 gp). Coral (150 gp). Fire opal (900 gp). Zircon (80 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. She wears a deerstalker hat to cover her moderate length red fur. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Smoking is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Smoking was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Fighting, Persistence, Athletic. Bonds: Family, Job, Guardian. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Smoking Grass, Female Tabaxi Cleric 5
Medium (5'5") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)11 (+0) 15 (+2)16 (+3)
Skills History +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 5000 sp.


Social Check DCs


Dagger In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is gray and very short. His eyes are amber.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Dagger was born in the east. At a young age he loved to build and create. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Dagger In Woods, Male Tabaxi Adept 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)11 (+0) 10 (+0)17 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Wobbles Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His skin is fair and his fingers are delicate and long. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce blue eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Wobbles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Wobbles lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Depressed. Bonds: Family, Military, Adventurer. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Wobbles Maekkelferce, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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