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NPC Generator

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Advanced [show]


Megren Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses like a well dressed Spy does. Her silver crest is thinning but still full. She has a dull look in her gold eyes.

Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She receives visions of the future at random moments

History: She comes from a rich eastern family. She was an apprentice working in her father's forge. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Insane. Bonds: Job, Immigrant, Rich. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Megren Kerrhylon, Female Dragonborn Commoner 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Percival Chatham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His auburn hair is styled in orderly dreadlocks. This green eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Logical. Flaws: Impulsive. Bonds: Immigrant, Rich. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Percival Chatham, Male Human Ranger 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)6 (-2) 17 (+3)11 (+0)
Skills Animal Handling +5, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely brown suit with blue socks and a vest with buckled shoes. His hair is red and curly. His eyes are a pleasant blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Fargrim studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Some 5 years later his spouse died after the birth of his son. Heartbroken, Fargrim never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Philantrophist, Gifted. Bonds: In love, Enemies. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Fargrim Graybeard, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 78 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 9 (-1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Zircon (40 gp). Malachite (8 gp). Chrysoberyl (140 gp). Alexandrite (300 gp). Star rose quartz (40 gp). Lapis lazuli (8 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lidda Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple white robe with yellow stripes complete with hood. Her red hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Barrister. She has drifted from career to career and currently works as a Barrister.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Lidda Porridgepot, Female Halfling Sorcerer 8
Small (3'0") Halfling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)14 (+2) 10 (+0)15 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 4000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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