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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anthony Merton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears grey painted combat armor at almost all times. His blonde hair is cut jaggedly and amateurishly. He has hazel eyes and a grey hat with a green feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful brothel owner made him what he is. He was taken as a slave by a traveling circus and forced to perform He has never given up on his music dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Religious, Mentor, Slave. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Merton, Male Human Rogue 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 6 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp. 2 Tanglefoot bags.


Social Check DCs


Cressel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt with thin green vertical stripes and white pants. He keeps his long white hair kept up in a rat tail. He has red eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Cressel was born in the north. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Cressel Fluke, Male Tiefling Commoner 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)8 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gilthur Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a flapper bob. He has brown eyes and a brown hat with a blue feather.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He worked as a nervous Barkeep and found it very stressful. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Gilthur Brawnanvil, Male Dwarf Warlock 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Solid gold idol (1000 gp). Old masterpiece painting (400 gp).


Social Check DCs


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His eyes are gray and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Junk Dealer, but he got bored and became a Actor. He then took over the family business and is one of the better Actor for hire.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Slave, Job. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Hunter Marley, Male Human Bard 7
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Peridot (80 gp).


Social Check DCs

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