Andry Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Andry studied abroad. After coming to the age of reason, Andry took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she loathes her own lifestyle
Ideals: Athletic, Philantrophist, Gifted. Flaws: Depressed, Insane. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 250 gp.
Tûgog Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Tûgog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Doesn't want to be a Sailor and was forced into it by his family.
Ideals: Passionate. Flaws: Disease. Bonds: Family, Rich. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 8)
Armor Class 14
Hit Points 34 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 50 pp. 1 Minor magic item.
Quespa Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a green shirt with thin blue vertical stripes and violet pants. Her crest is greying and her face has many wrinkles. She has gleaming, smiling red eyes.
Personality: She acts crazy and hedonistic. Quespa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Armorer arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her sister before her, after school she went straight into learning to become a Armorer. She now mingles about in high society.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her absent father
Flaws: Hedonist. Bonds: Family, Rich, Job, Debt. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Golden yellow topaz (1100 gp). Rhodochrosite (14 gp). 1 Minor magic item.
Trail Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'5". He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a rapier. He wears a small hat to cover his moderate length orange fur. He has a dull look in his green eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the east. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Logical. Flaws: Mundane. Bonds: Poor, Slave, Enemies. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1600 gp. A small bag of saffron. (80 gp). Old masterpiece painting (2300 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

