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NPC Generator

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Advanced [show]


Shanairla Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is long and blonde with streaks of golden, and is pulled back with small tan clips. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to her current location. She has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Rich, Immigrant. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Shanairla Selevarun, Female Elf Monk 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Anne Barlow, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tight fitting brown shirt and pants. Her golden hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised in a island tribe. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.

Motivation: She is terrified, and will act out of fear; and seeks redemption

Flaws: Insane, Fearful. Bonds: Criminal record, Nature, Poor. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Anne Barlow, Female Human Fighter 10
Medium (6'1") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 9 (-1)13 (+1)
Skills History +7, Survival +3
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Dain grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Justice. Bonds: Rich, Adventurer, Immigrant. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Dain Bigtoe, Male Dwarf Bard 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 73 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold music box (2000 gp). Cloth of gold vestments (80 gp).


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. He wears a feathered hat to cover his moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Weaver and found it very stressful. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Justice, Persistence. Flaws: Insomniac. Bonds: Slave, Job. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Paladin 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 120 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)12 (+1) 13 (+1)5 (-3)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Aquamarine (1300 gp). Rich purple corundum (700 gp). Obsidian (13 gp). Hematite (13 gp). Chrysoprase (80 gp). Lapis lazuli (13 gp). Aquamarine (1300 gp). Rhodochrosite (13 gp). Amber (50 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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