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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quick Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears pastel painted combat armor at almost all times. Her long black fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: Quick wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Quick Peak, Female Tabaxi Commoner 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a simple pastel robe with violet stripes complete with hood. Her fur is yellow and curly. Her copper eyes have a joyful gleam in them most of the time.

Personality: This woman loves writing and to teach people writing more than just about anything. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Moon Of Claws, Female Tabaxi Wizard 11
Medium (6'0") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Athletics +6, Investigation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 700 gp.


Social Check DCs


Seere Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blue hair is thinning but still full. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: When she was but 8 years old her parents immigrated from the east. Her father was a mechanic, and taught her how to fix just about anything. She used her abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and she feels that her past leaves her morally obligated to help

Ideals: Persistence, Gifted. Bonds: Immigrant, Criminal record, Family. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Seere Ennui, Female Tiefling Druid 12
Medium (5'6") Tiefling, Lawful Evil (CR 12)
Armor Class 10
Hit Points 95 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. Rock crystal (30 gp). Carnelian (30 gp).


Social Check DCs


Mary Dayton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright grey dresses and hats. She wears her chestnut hair down. She wears round tiny glasses practically rammed into her face.

Personality: Mary is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying brother.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Professionalism, Gifted. Bonds: Immigrant, Military, Debt. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Mary Dayton, Female Human Aristocrat 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp.


Social Check DCs

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