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NPC Generator

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Advanced [show]


Felosial Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her long red hair kept up in a rat tail. Her hazel unseeing eyes seem to look past you.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not trust anyone and sleeps with one eye open.

History: Felosial was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Rich, Family. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Felosial Ethanasath, Female Elf Cleric 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Irann Horineth, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, blue, dusty cloak. She sports silver long hair. Her eyes are green and she is always smoking a pipe.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the south her family was never financially stable. Her first spouse was a Miner, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Wants to open a new tavern; and doesn't want to be a bookbinder and was forced into it by her family

Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Poor, Family, Job. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Irann Horineth, Female Elf Fighter 6
Medium (5'1") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her brown hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her job bores her to no end. She has decided to make it more interesting.

History: When she was but 3 years old her parents immigrated from the west. Enidda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Enidda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural halfling artifacts is her passion

Bonds: Poor, Nature, Adventurer, Criminal record, Immigrant. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Enidda Sympony, Female Gnome Druid 6
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 700 gp.


Social Check DCs


Nuraval Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy brown beard and wild brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Artistic, Joker. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Nuraval Strakeln, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)8 (-1) 9 (-1)12 (+1)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. 1 Masterwork studded leather.


Social Check DCs

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