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NPC Generator

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Advanced [show]


Millicent Marley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail, and her gloved hand is found clutching a falchion. Her black hair is lengthy. Her eyes are blue.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a logical person and will generally grow upset if things defy logic and science.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has a crush on the local Interpreter; and she's repulsed by the pc

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Poor, Has a crush. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Millicent Marley, Female Human Barbarian 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)6 (-2) 8 (-1)9 (-1)
Skills Acrobatics +4, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ombul Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal painting training, and achieved minor success. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Ombul Wiseacre, Male Halfling Druid 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 600 gp. Black pearl (700 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Lapis lazuli (6 gp).


Social Check DCs


Randal Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Randal Madden, Male Half-Elf Barbarian 3
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.


Social Check DCs


Virra Offund, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a blue coat. She keeps her silver hair in a pixie cut. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her mother raised her in a mountain cabin. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Bonds: Poor, Job, Nature, Family. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Virra Offund, Female Gnome Paladin 12
Small (3'0") Gnome, Neutral Good (CR 12)
Armor Class 10
Hit Points 44 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)10 (+0) 10 (+0)16 (+3)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. Tiger eye turquoise (4 gp). Amber (100 gp). Eye agate (4 gp).


Social Check DCs

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