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NPC Generator

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Advanced [show]


Avelina Marley, Female Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern woman wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Avelina was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Optimist. Bonds: Adventurer, Poor. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Avelina Marley, Female Human Druid 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)3 (-4) 18 (+4)13 (+1)
Skills Investigation -2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, black cloak and is in decent physical shape. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Optimist. Bonds: Religious, Criminal record. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Merihim Art, Male Tiefling Sorcerer 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 51 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 1300 gp. Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Oloric Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Oloric was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and expand his business

Flaws: Shy, Addict. Bonds: Family, Job, Has a crush. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oloric Daerdahk, Male Dwarf Sorcerer 7
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp. Jeweled electrum ring (2000 gp).


Social Check DCs


Tyna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with wide-brimmed hat. She wears her black hair up. She has gleaming, smiling amber eyes.

Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of eastern immigrants she idolized her father. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She is unsatisfied with her job.

Flaws: Fearful. Bonds: Job, Immigrant, Rich. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Tyna Hogcollar, Female Halfling Sorcerer 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. Golden yellow topaz (600 gp).


Social Check DCs

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