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NPC Generator

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Advanced [show]


Watson Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Servant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Watson Warmwater, Male Halfling Paladin 16
Small (2'10") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 116 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Deception +8, Insight +8
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: Moss agate (7 gp). Black pearl (600 gp). Eye agate (7 gp). Brown-green garnet (80 gp). White opal (500 gp). Sardonyx (60 gp). Jasper (60 gp). 1 Medium magic item.


Social Check DCs


Torinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Torinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Joker. Flaws: Insane. Bonds: Poor, Family, Mentor. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Torinn Turnuroth, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Fenriz Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, green cloak. He keeps his purple hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Fenriz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and expand his business

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Enemies. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Fenriz Hope, Male Tiefling Fighter 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 5 (-3)9 (-1)
Skills Medicine -1, Nature +5
Senses Passive Perception 7
Languages Common, Infernal, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Theriatis Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large yellow jacket. His red hair is braided into rings. His violet unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Locksmith job and began his own company from there.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Job, Religious, Adventurer. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Theriatis Arnuanna, Male Half-Elf Rogue 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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