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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thorpe Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" northern man, he likes to wear ponchos typically of a light red in addition to tight pants. He keeps his long blonde hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Professionalism, Gifted, Logical. Bonds: Adventurer, Enemies. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Thorpe Goodbarrel, Male Halfling Expert 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears violet cloth garments or leather armor. He has moderate length chestnut hair. He has several tiny jet earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Hubert Serge, Male Half-Elf Cleric 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1400 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Enidda Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who typically wears blue cloth garments or leather armor, she is not a threatening figure. Her auburn hair is smooth and relatively long. Her eyes, though not visible through her cowl, are brown.

Personality: She loves telling others what to do and how they should feel about things. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Addict. Bonds: Criminal record, Rich, Family. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Enidda Quillsharpener, Female Gnome Wizard 6
Small (3'5") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)7 (-2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 800 gp. Tiger eye turquoise (4 gp). Red spinel (70 gp). Red garnet (70 gp).


Social Check DCs


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black fur is knotted and matted. His eyes are yellow and he is always smoking a pipe.

Personality: This man loves dancing and to teach people dancing more than just about anything. He plays an instrument quite well.

History: Sold as a small child to a necromancer, Silent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Weaver and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: He has a crush on the local Interpreter; and he's in love

Ideals: Artistic. Bonds: Poor, Mentor, Job, Has a crush. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Silent In Woods, Male Tabaxi Cleric 10
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Nature +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: Solid gold idol (400 gp). A silver and pearl hairclip (80 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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