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NPC Generator

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Seed

Advanced [show]


Delebean Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. He is physically well-built. His hair, while still mostly golden, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: Delebean lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Ideals: Optimist, Philantrophist, Gifted. Bonds: Family, Job. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Delebean Maekkelferce, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Don Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his shortspear. His red hair is heavily combed to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Optimist. Bonds: Slave, Adventurer. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Don Willoughby, Male Human Adept 11
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 26 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 180 pp.


Social Check DCs


Farideh Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a black shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her blue crest has been sun bleached extensively. She has gold eyes.

Personality: She is irascible and easily irritated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the west her family was never financially stable. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To protect her home; and to clean up the streets

Flaws: Antagonistic, Shy. Bonds: Poor, Guardian. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Farideh Bhenkumbyrznaax, Female Dragonborn Expert 6
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 8
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 800 gp. Eye agate (7 gp).


Social Check DCs


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Banker. His long auburn hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. He then took over the family business and is one of the better Banker for hire.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Job, Family. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Zaffrab Wildwander, Male Gnome Commoner 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)15 (+2) 6 (-2)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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