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NPC Generator

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Advanced [show]


Eida Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A 2'9" western woman, she wears rags and sports a simple walking cane. Her red hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Eida was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She's also a talented Architect, but doesn't like to broadcast it.

Motivation: Marry her brother to traveling adventurers; and sabotage a competitor

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Family, Criminal record, Job. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Eida Elderberry, Female Halfling Wizard 4
Small (2'9") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp.


Social Check DCs


Morana Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. Her blonde hair is styled in orderly dreadlocks. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is used to getting what she wants. In part because she is a meticulous planner.

History: Morana hails from a village terrorized by goblins. Through the years after Morana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Morana's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by goblins. Morana was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Someone believes her a fraud.

Ideals: Philantrophist, Professionalism. Flaws: Addict, Antagonistic. Bonds: Enemies. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Morana Goldfinder, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Violet garnet (200 gp).


Social Check DCs


Zykroff Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black collared shirt and white skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears a small hat to hide her balding. Her eyes, though not visible through her cowl, are red.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is a bit of a kleptomaniac; and she has a crush on the local fortune-teller

Flaws: Antagonistic. Bonds: Criminal record, Rich, Has a crush. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Zykroff Skaarzborroosh, Female Dragonborn Barbarian 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 4 (-3)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 10000 cp.


Social Check DCs


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in tan turtlenecks beneath a brown coat with tan slacks. She has a very tight haircut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with her crush; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Religious, Has a crush. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Loopmottin Ironhide, Female Gnome Wizard 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 300 gp.


Social Check DCs

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