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NPC Generator

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Advanced [show]


Sindri Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in the south to a Marshal, Sindri learned a great deal about his mother's area of expertise. Through the years after Sindri was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Sindri's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 11 years.

Motivation: His religion dominates his actions; and doesn't want to be a marshal and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job, Religious. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Sindri Gummen, Male Gnome Monk 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Banded agate (4 gp).


Social Check DCs


Cloak Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur is braided into rings. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.

History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Rich, Immigrant. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Cloak Peak, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Mreksh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His crest is cut close to his head. His red eyes peer out from beneath his small green hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has worked as a Slave Trader like his father before him.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Mreksh Wystongjiir, Male Dragonborn Ranger 11
Medium (6'2") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)6 (-2) 17 (+3)11 (+0)
Skills Athletics +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 210 pp.


Social Check DCs


Morana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Morana Balderk, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs

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