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NPC Generator

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Advanced [show]


Pog Gummen, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and is wearing colorful clothing, dressed as a Fortune-teller. He has shaved his head bald. He has several tiny opal earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Pog grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Bonds: Rich, Guardian, In love, Adventurer, Job, Religious. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Pog Gummen, Male Gnome Paladin 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)6 (-2) 14 (+2)11 (+0)
Skills History +0, Investigation +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 260 gp.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy red pantaloons and a white scarf. He has styled his blonde hair well, parting it to the right. He has a dull look in his violet eyes.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Mentor, Has a crush. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kelter Tealeaf, Male Halfling Expert 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)18 (+4) 12 (+1)7 (-2)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in grey turtlenecks beneath a red coat with blue slacks. Her white hair is still thick. She is baby faced.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. Gurdis was born on a far northern forest where she grew up under the tutelage of her mother, an expert Assassin. She now spends her time doing works of charity.

Motivation: She is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Gurdis Ungart, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 380 gp.


Social Check DCs


Mary Home, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. One day when Mary was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Mary was heart-stricken from the event, and her mother started working long hours to provde for them. She hasn't been sleeping well lately.

Motivation: To unite with her brother; and she is greedy

Flaws: Insomniac, PTSD. Bonds: Rich, Nature, Slave, Family. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mary Home, Female Human Expert 6
Medium (5'11") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 15 (+2)14 (+2)
Skills Deception +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Alexandrite (200 gp). Rich purple corundum (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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