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NPC Generator

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Advanced [show]


Qemuel Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a green and white robe with the hood down. He has styled his dark red hair well, parting it to the left. He has white eyes and a green hat with a white feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Bonds: Family, Rich, Religious, Mentor. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Qemuel Sadness, Male Tiefling Wizard 7
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 80000 cp. Deep blue spinel (1200 gp). Banded agate (5 gp). Brown-green garnet (70 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has wavy brown hair. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Sailor and found it very stressful. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Extrovert. Flaws: Mundane, Insomniac. Bonds: Job, Nature. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Gresham, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)4 (-3) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with violet highlights, and long grey pants that bunch up around his shoes. He has gray fur. He has a dull look in his yellow eyes.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved out west to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Of Spirit, Male Tabaxi Rogue 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Nature +7, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Banded agate (6 gp).


Social Check DCs


Numba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" eastern woman, she wears just a blue suit. Her long red hair is drawn into a two foot long braid. Her blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in a small island village. When Numba reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is wracked by social anxiety; and she is unsatisfied with her job

Flaws: Fearful. Bonds: Job, Rich, Nature, Military. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Numba Wildwander, Female Gnome Sorcerer 8
Small (3'0") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 51 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 19 (+4)11 (+0) 12 (+1)17 (+3)
Skills Athletics -1, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 2d10-4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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