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NPC Generator

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Advanced [show]


Oriff Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. Her hair, while still mostly black, has prominent grey streaks. Her brown unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oriff is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Disease, Insane. Bonds: Nature. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Oriff Holderhek, Female Dwarf Aristocrat 4
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 20 pp. Freshwater pearl (6 gp). Iolite (60 gp). Amethyst (90 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs


Fragrant Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a pastel and brown robe with the hood down, and carries shortbows. Her fur is yellow and curly. Her eyes are yellow and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Fragrant enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Fragrant lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. Due to her spouse's obsession with being a Body Guard they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: Sabotage a competitor; and wants to raise her children well

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Family, Job. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Fragrant Wind, Female Tabaxi Bard 1
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 70 gp. 6 Acid flasks.


Social Check DCs


Gadreel Agility, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky black painted plate armor. She keeps her white hair in a pixie cut. Her eyes are a pleasant gold.

Personality: She likes to make people angry or surprised. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Shy. Bonds: Rich, Slave, Criminal record. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Gadreel Agility, Female Tiefling Fighter 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Oloric Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports grey clothing, slightly heavier than average wear. He has wavy black hair. He has gleaming, smiling gray eyes.

Personality: He is irascible and easily irritated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He became a Assassin soon after.

Motivation: To settle down with his crush; and further expansion of business

Flaws: Antagonistic. Bonds: Immigrant, In love, Job, Has a crush. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Oloric Trollbleeder, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 230 gp.


Social Check DCs

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