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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hubert Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown deerstalker hat and brown clothes, and carries warhammers. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He would like to get married and retire; and he has a crush on the local interpreter

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Has a crush, Enemies, Rich. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Hubert Clinton, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Insight +1, Investigation +5
Senses Passive Perception 8
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Eleanor Holton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is calm most of the time but flees social interaction. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Eleanor grew up listening to her father's many stories. She has had some formal dancing training, and achieved minor success. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's in love; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Eleanor Holton, Female Human Ranger 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 36 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: Silver pearl (60 gp). Onyx (20 gp).


Social Check DCs


Salanop Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing colorful clothing, dressed as a Mayor. She has black hair. Her eyes are hazel.

Personality: Salanop hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is lazy, self-centered, vain, and jealous.

History: Born in the south to a Mayor, Salanop learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Salanop Tarkelby, Female Gnome Rogue 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Black velvet mask with numerous citrines (40 gp). 1 Healer’s kit. 1 Average lock. 1 Magnifying glass. 1 Spyglass.


Social Check DCs


Glim Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His silver hair and beard is wavy and long. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: Glim lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: An old rival family wants him found.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Family, Rich. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Glim Fiddlefen, Male Gnome Bard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics -2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 80 gp.


Social Check DCs

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