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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dariff Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She is bristling with hidden weapons, mostly glaives and warhammers. She has slicked back silver hair. Her eyes are likewise hazel.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a criminal king-pin and mafia family Her mother had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy. Bonds: Criminal record, Rich, Adventurer. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Dariff Rubyeye, Female Dwarf Paladin 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright brown dresses and hats. She has moderate length orange fur. She has gleaming, smiling blue eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Windy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Windy. She left for the north, certain she would find work there.

Motivation: Marry her sister to traveling adventurers; and she has comitted a past crime that haunts her to this day

Flaws: Impulsive. Bonds: Job, Immigrant, Criminal record, Family. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Windy In the Wind, Female Tabaxi Commoner 1
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)16 (+3) 8 (-1)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs


Diesa Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'1" and typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. She wears her chestnut hair down. Her eyes are violet and she is always smoking a pipe.

Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the south. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Diesa and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear; and meet up once more with her childhood friend

Flaws: Insane, Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Diesa Rakankrak, Female Dwarf Expert 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp. Coral (80 gp).


Social Check DCs


Dûshrat Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in white turtlenecks beneath a tan coat with white slacks. His red hair is cut short. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.

History: Dûshrat was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Bonds: Nature, Religious, Poor, Adventurer. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Dûshrat Marlowe, Male Half-Orc Ranger 7
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)11 (+0) 17 (+3)9 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp.


Social Check DCs

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