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Advanced [show]


Shedinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to cover his moderate length copper crest. His gold eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Entrepeneur, Fighting, Athletic, Philantrophist. Bonds: Criminal record. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Shedinn Raghthroknaar, Male Dragonborn Ranger 15
Medium (6'8") Dragonborn, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)16 (+3) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 4d8+5, Ranged +8 / 4d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 900 pp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Gold dragon comb with red garnet eye (1200 gp). Old masterpiece painting (1400 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (1200 gp). Carved bone or ivory statuette (60 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1400 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Thamuz Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Mayor. He is lazy and tries to find solutions quickly.

History: He was born in the west. He worked as a nervous Mayor and found it very stressful. Some 6 years later his spouse died after the birth of his son. Heartbroken, Thamuz never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has decided he is irredeemable; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Lazy. Bonds: Job, Immigrant, In love, Criminal record. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Thamuz Euphoria, Male Tiefling Rogue 5
Medium (5'5") Tiefling, Lawful Evil (CR 5)
Armor Class 9
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +2, Nature +7
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +7

Possessions: 2000 sp.


Social Check DCs


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a red coat, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the west. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Athletic, Logical. Bonds: Poor, Immigrant, Criminal record. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Bertram Sunmeadow, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely brown suit with white socks and a vest with buckled shoes. His blonde hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Hag in disguise. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate. Flaws: Impulsive. Bonds: Adventurer, Nature, Enemies. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Gerald Cholmondeley, Male Human Cleric 2
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 320 gp. Moss agate (15 gp). Amethyst (40 gp).


Social Check DCs

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