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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears brown trousers with yellow and green striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Alberich was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well.

Flaws: Secretive, Fearful. Bonds: Family, Immigrant. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Alberich Frostbeard, Male Dwarf Sorcerer 6
Medium (4'2") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 8 (-1)10 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp.


Social Check DCs


Alston Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His blonde hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great joy in being the best Engraver in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his painting dream.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Alston Timbers, Male Gnome Sorcerer 5
Small (3'8") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Akta Talent, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in green turtlenecks beneath a grey coat with white slacks. She keeps her red hair in a pixie cut. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Akta and her spouse have recently divorced.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Akta Talent, Female Tiefling Monk 2
Medium (4'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)10 (+0) 8 (-1)9 (-1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Ranala Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears blue cloth garments or leather armor. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Her blue eyes are passionate and lively.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to fit into much smaller and tighter spaces than normal.

History: Ranala was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ranala took refuge in the ruined castle and found the beat up whip and armor she uses now. She's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family, Nature. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Ranala Ironhide, Female Gnome Barbarian 5
Small (3'1") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 52 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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