Theirastra Larson, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she very much looks the part of a Fletcher. Her chestnut hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.
History: The child of a Farmer, who enjoyed hunting, Theirastra was taken on many hunting expeditions. Her psionic abilities were realized during a raid on her village. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Job, Nature. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: Hematite (8 gp). Deep blue spinel (700 gp).
Az-Adar Harlan, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He wears a deerstalker hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He has worked as a Apothecary like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 400 gp. 1 Minor magic item.
Lance Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He typically wears grey cloth garments or leather armor. He wears a feathered hat to cover his moderate length chestnut hair. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Detective soon after.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Impeccable, Joker. Flaws: Depressed. Bonds: Mentor, Job. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 60 gp.
Five Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. Her fur, while still mostly beige, has prominent grey streaks. This copper eyed westerner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Five does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Rich, Military. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!


