Gerard Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow painted combat armor at almost all times, and he perpetually has his hand crossbow ready. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his sister recently and the two have been together since.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Bonds: Family, Adventurer, Rich. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. Jasper (70 gp). Chalcedony (70 gp). Blue quartz (8 gp). 1 Masterwork Common Ranged Weapon.
Quick In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her cinnamon fur well, parting it to the left. She has green eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also is a firm believer in the womanly ideal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To be a Engraver again; and wishes to resurrect an old love
Flaws: Emotional, Impulsive. Bonds: Rich, Job, In love. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
Thervan Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Bricklayer, but he was a colossal failure. He has achieved small success as a Apothecary.
Motivation: Sabotage a competitor; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Insomniac, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Apothecary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Hematite (5 gp). 1 Minor magic item.
Mishann Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is typically in her Layabout uniform. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to cover her moderate length gold crest. This gold eyed westerner is not easily forgotten.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mishann is combative with any and all who dare try her patience in the slightest.
History: She was raised by priests from a young age. Her childhood dream was to be a Engraver, but she was a colossal failure. She has drifted from career to career and currently works as a Layabout.
Motivation: Further expansion of business; and expand her business
Ideals: Justice. Flaws: Terse. Bonds: Job, Religious, Mentor. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!

