Immeral Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is tall, broad shouldered and powerfully built. He has styled his blonde hair well, parting it to the left. His brown eyes are slightly larger than normal.
Personality: Immeral wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. He worked as a nervous Interpreter and found it very stressful. He has drifted from career to career and currently works as a Interpreter.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Disciplined, Optimist. Flaws: Mundane. Bonds: Job, Family. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Saphara Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light green in addition to tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her blue crest is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Saphara and her spouse have recently divorced.
Motivation: Wants to raise her children well; and a strong sense of loyalty to gnomish people
Flaws: Racist, Antagonistic. Bonds: Military, Rich, Family. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Ekk Hayden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a robe, a symbol of the four houses of cards around her neck, and a mace on her belt. Beneath her clothing is a huge mess of scar tissue. Her brown hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Slave. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Theirastra Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears yellow leather gloves, a yellow jacket, and tight pants. Her hair is white and curly. She wears crescent spectacles with a black brim.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Gifted from a young age, Theirastra studied abroad. After coming to the age of reason, Theirastra took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her sister
Ideals: Gifted, Fighting. Bonds: Family, Criminal record, Immigrant. Occupation: Stylist
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

