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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Cloud In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears just a pastel suit. Her black fur is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. She invites people to come help in her community garden.

History: She was born into a rich family. Cloud was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Miller. She moves from town to town, unable to find a place to settle.

Motivation: Revenge; and she is greedy

Ideals: Fighting, Philantrophist. Bonds: Rich, Immigrant, Enemies. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Cloud In the Storm, Female Tabaxi Barbarian 3
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)9 (-1) 10 (+0)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Sannl Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky grey painted plate armor. She keeps her brown hair in a pixie cut. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Layabout, her mother struggled to pay the bills. Through the years after Sannl was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Sannl's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Sannl and her spouse have recently divorced.

Motivation: Retire the richest woman in the west.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Poor. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Sannl Strakeln, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)11 (+0) 7 (-2)13 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Ruloth Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time, and she perpetually has her lance ready. She keeps her rusty crest in a pixie cut. Her eyes, though not visible through her cowl, are red.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She believes the world needs to unite to get rid of gnolls once and for all.

History: Her father raised her in a mountain cabin. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Ruloth began to lead the lost caravan. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Nature. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Ruloth Beryntolthropal, Female Dragonborn Fighter 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)5 (-3) 11 (+0)13 (+1)
Skills Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +6

Possessions: 360 gp. Alexandrite (600 gp). Golden yellow topaz (600 gp). Golden pearl (110 gp).


Social Check DCs


Ella Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her hair is black and curly. Her eyes, though not visible through her cowl, are violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Ella grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She has worked as a Bounty Hunter like her father before her.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-orc artifacts is her passion

Flaws: Shy. Bonds: Poor, Adventurer, Job. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Ella Meliamne, Female Half-Elf Warrior 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)8 (-1) 17 (+3)7 (-2)
Skills Deception +1, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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