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NPC Generator

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Advanced [show]


Hatae Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has slicked back red hair. She has several tiny opal earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.

History: Hatae was born in the east. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Athletic, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Hatae Kitchur, Female Half-Elf Warrior 2
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 370 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Magnifying glass.


Social Check DCs


Eberk Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Eberk was born in the west. At a young age he loved to build and create. Cursed with vampirism at a very young age, Eberk has worked very hard to control his curse. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Disease, Insane, Secretive. Bonds: Criminal record. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Eberk Gorunn, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs


Krakhorn Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His white hair is lengthy. His green eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: Born to a Laborer, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Insomniac. Bonds: Poor, Criminal record, Job. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Krakhorn Dudley, Male Half-Orc Adept 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)11 (+0) 12 (+1)6 (-2)
Skills History +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 50 pp. Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern woman wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her black fur in a pixie cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Great was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Great's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Great and her spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Great In Shadow, Female Tabaxi Paladin 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)8 (-1) 11 (+0)8 (-1)
Skills Athletics +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Deep green spinel (160 gp).


Social Check DCs

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