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NPC Generator

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Advanced [show]


Millicent Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a violet tunic with red highlights, and long green pants that bunch up around her shoes. Her hair is long and chestnut with streaks of black, and is pulled back with small violet clips. Her fierce green eyes like to dwell on things.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Sculptor, who enjoyed hunting, Millicent was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Her spouse's relatives view her with great suspicion; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Optimist. Bonds: Family, Nature, Immigrant, Enemies. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Millicent Caerdonel, Female Half-Elf Warlock 6
Medium (4'7") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)9 (-1) 6 (-2)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears violet painted combat armor at almost all times. He wears a small hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable

Flaws: Terse, Insane. Bonds: Criminal record, Religious. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Vanuath Tao, Male Half-Elf Monk 6
Medium (4'10") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Riardon Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. He has a dull look in his brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Layabout.

Motivation: He wants to get laid; and further expansion of business

Ideals: Joker, Gifted. Bonds: Immigrant, Job, Has a crush. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Riardon Wasanthi, Male Elf Sorcerer 4
Medium (4'11") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points -5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 4 (-3)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 4000 sp.


Social Check DCs


Modean Blur, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His white hair is smooth and relatively long. His red eyes peer out from beneath his feathered green hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: Modean hails from a village terrorized by gnolls. Like his father and his brother before him, after school he went straight into learning to become a Brewer. He has achieved small success as a Brewer.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Shy. Bonds: Enemies, Job, Religious. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Modean Blur, Male Tiefling Warlock 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 5 (-3)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 5000 cp. Malachite (16 gp). Jet (150 gp).


Social Check DCs

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