Sapply Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries shields. He has red hair. He has several tiny amber earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: He was raised by priests from a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Rich, Religious, Mentor. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Thradal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is golden and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Thradal was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Beggar for hire.
Motivation: Money/treasure; and to be a crown-heir again
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Rich, Job. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 113 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 20 (+5) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2500 gp. Solid gold idol (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Finely wrought small gold bracelet (30 gp). Silver comb with moonstones (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valanthe Amakiir, Female Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she sports blue clothing, slightly heavier than average wear. She wears her hair in dreadlocks. She wears a mask on her face.
Personality: She is fixated on the number 11. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Expand her business; and to reunite with her absent father
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Family, Job. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 23 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Jade (90 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp). Azurite (10 gp).
Kabbarg Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears white trousers with green and brown striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her chestnut hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Her tongue was cut out and she uses sign language. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kabbarg is combative with any and all who dare try her patience in the slightest.
History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. By chance she met her sister recently and the two have been together since.
Motivation: Money/treasure; and marry her sister to traveling adventurers
Ideals: Justice. Flaws: Disease. Bonds: Nature, Family, Rich. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Red garnet (120 gp). Deep blue spinel (200 gp). Chrysoberyl (120 gp). Deep blue spinel (200 gp).
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