Glim Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: When he was but 3 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and retire the richest man in the north
Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Miner
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 24 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 17 (+3) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Five Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing the road beaten gear of a warrior. She wears a Stetson hat to hide her balding. She has several tiny amethyst earrings on each ear.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She also has developed a complete distrust of the Baker profession.
History: She was born on a small isolated farm. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now mingles about in high society.
Motivation: She feels that her past leaves her morally obligated to help; and further expansion of business
Ideals: Fighting, Artistic. Bonds: Rich, Job, Nature, Criminal record. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 6 (-2) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp.
Odo Tickle, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Mason. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to hide his balding. His eyes are likewise violet.
Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small forest village. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mason.
Motivation: He loathes his own lifestyle; and expand his business
Flaws: Shy, Depressed. Bonds: Job, Military, Nature. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 160 gp.
Dalgal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of hammers on his belt, each one with a amber on the hilt. He has white hair. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dalgal is combative with any and all who dare try his patience in the slightest.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Justice. Bonds: Guardian, Religious, Mentor. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 160 gp.
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