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NPC Generator

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Advanced [show]


Modean Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a green and pastel robe with the hood down. His hair is purple and curly. His red eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He has never given up on his painting dream.

Motivation: Marry his brother to traveling adventurers; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Slave, Family. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Modean Instinct, Male Tiefling Commoner 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Yurgunn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. Her hair, while still mostly white, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Always inclined to offer people food she seems plenty friendly. She does not trust anyone and sleeps with one eye open.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Yurgunn has worked very hard to control her curse. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Yurgunn Fireforge, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)8 (-1) 11 (+0)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 pp. 4 Acid flasks.


Social Check DCs


Skirt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears skinny pants and wears a brown and white robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He has gray fur. His green eyes are passionate and lively.

Personality: Skirt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the south. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Bonds: Slave, Job, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Skirt On the Water, Male Tabaxi Ranger 8
Medium (5'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Orc
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp. Emerald (900 gp). Bloodstone (50 gp).


Social Check DCs


Rael Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Rael speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Rael Erenaeth, Male Elf Rogue 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)12 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs

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