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NPC Generator

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Advanced [show]


Raam Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with blue slacks. He has a slight overbite and is overall scrawny. His red hair is knotted and matted. His fierce red eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Job, Mentor. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Raam Pandaemonium, Male Tiefling Bard 5
Medium (6'4") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 7 (-2)20 (+5)
Skills Persuasion +8, Religion +5
Senses Passive Perception 8
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 4000 sp.


Social Check DCs


Peren Horineth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, tan cloak. His red hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Peren does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Peren has worked very hard to control his curse. After a long history of fighting, Peren and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic, Insane, Depressed. Bonds: Military. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Peren Horineth, Male Elf Aristocrat 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Zepar Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a Stetson hat to cover his moderate length brown hair. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Zepar was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical, Persistence. Flaws: Shy. Bonds: Poor. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Zepar Benevolence, Male Tiefling Ranger 4
Medium (6'9") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jheri Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears skinny pants and wears a green and black robe with the hood down. She keeps her blue crest in a pixie cut. Her red eyes peer out from beneath her wide-brimmed green hat.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Jheri Kimbatuul, Female Dragonborn Expert 8
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs

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