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NPC Generator

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Advanced [show]


Zunn Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is bristling with hidden weapons, mostly rapiers and sais. His silver hair has been sun bleached extensively. He has gray eyes and a black hat with a white feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: When he was but 3 years old his parents immigrated from the north. Zunn was born on a far northern plains where he grew up under the tutelage of his father, an expert Cartwright. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Logical, Athletic. Flaws: Shy. Bonds: Criminal record, Guardian, Immigrant. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Zunn Stanford, Male Half-Orc Warrior 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. White pearl (120 gp). Red garnet (120 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Gimûb Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light white in addition to tight pants. His tied-back hair is silver. His hazel unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Gimûb enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with a spirit at a very young age, Gimûb has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and regain custody of his daughter

Ideals: Impeccable, Fighting. Flaws: Disease, Hedonist. Bonds: Adventurer, Family. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Gimûb Denholm, Male Half-Orc Expert 2
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: Silver comb with moonstones (200 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Kothûg Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a black and brown handkerchief worn on his right side. His hair is cut close to his head. He has a dull look in his brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast mountains. When Kothûg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Passionate, Philantrophist. Bonds: Military, Nature, Job. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Kothûg Gracey, Male Half-Orc Commoner 4
Medium (5'11") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Zepar Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black broad hat and black clothes. His hair is black and curly. He has gleaming, smiling white eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Zepar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Stylist soon after.

Motivation: To be a Mason again; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Insane, Fearful. Bonds: Job, Adventurer. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Zepar Mystery, Male Tiefling Cleric 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)18 (+4) 8 (-1)20 (+5)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnome, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp.


Social Check DCs

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