Melech Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: Wants a kiss; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Criminal record, Has a crush. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Rimple Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly silver, has prominent grey streaks. His brown eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Rimple hails from a village terrorized by giants. He has had some formal music training, and achieved minor success. He has dedicated himself to building a better village for his children.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Artistic. Bonds: Job, Adventurer, Enemies. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp. 1 Minor magic item.
Pirithin Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His tied-back hair is chestnut. His eyes are blue and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, his parents were killed by a brigands raid, leaving Pirithin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Pirithin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Military, Enemies. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 5000 sp.
Xanaphia Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. She has chestnut hair. Her eyes are likewise hazel.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Xanaphia was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Ruler.
Motivation: A deep hatred of gnolls; and she'd like to take her coworkers down a peg
Flaws: Emotional, Antagonistic. Bonds: Slave, Job, Enemies. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 63 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc, Auran
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled electrum ring (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

