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NPC Generator

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Advanced [show]


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Painter uniform. He wears his black hair down. His gray eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted. Flaws: Mundane, Insane. Bonds: Job. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Orsik Bloodkith, Male Dwarf Commoner 11
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 56 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2800 gp.


Social Check DCs


Pûg Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. With a patchy golden beard and wild golden hair. His blue eyes peer out from beneath his broad black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Artistic. Bonds: Rich, Slave, Immigrant. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Pûg Harrington, Male Half-Orc Warrior 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5

Possessions: 1000 gp. Onyx (70 gp). Amber (100 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man is wearing a long, brown, dusty cloak. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Insane, Disease. Bonds: Rich, Adventurer. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Godfrey Tyndall, Male Human Sorcerer 11
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 11 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)10 (+0) 17 (+3)14 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Birel Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her trident ready. She has wavy white hair. This violet eyed easterner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Birel hails from a village terrorized by goblins. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Fighting, Optimist. Bonds: Rich, Adventurer, Enemies, Mentor. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Birel Suithrasas, Female Elf Expert 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp.


Social Check DCs

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