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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tawar Kenley, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is drawn into a tight pony tail with a skull scrunchie. Her blue eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the west. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Sabotage a competitor; and expand her business

Ideals: Gifted. Bonds: Immigrant, Enemies, Job. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Tawar Kenley, Female Half-Orc Druid 10
Medium (5'7") Half-Orc, True Neutral (CR 10)
Armor Class 8
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2300 gp.


Social Check DCs


Gurdis Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair is short and silver. Her fierce gray eyes like to dwell on things.

Personality: She is irascible and easily irritated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small island village. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Fearful. Bonds: Nature, Rich, Adventurer. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Gurdis Torevir, Female Dwarf Bard 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)6 (-2) 7 (-2)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Sarah Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted, Justice. Bonds: Adventurer, Slave, Rich. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Sarah Marlee, Female Human Cleric 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp. Iolite (30 gp).


Social Check DCs


Aura Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her beige fur is still thick. Her eyes are copper and catlike.

Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.

History: When she was but 4 years old her parents immigrated from the south. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Athletic, Gifted. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Aura Candle, Female Tabaxi Barbarian 4
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 58 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp.


Social Check DCs

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