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Advanced [show]


Great Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Slave. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Great Of Ale, Male Tabaxi Barbarian 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Silver pearl (100 gp).


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He has shaved his head bald. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Slave, Job. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Climber’s kit.


Social Check DCs


Ida Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, violet, dusty cloak. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She dislikes all the random violence that takes place in the south. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ida decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and to settle down with her crush

Ideals: Pacifist, Gifted. Bonds: Poor, Has a crush, Adventurer, Criminal record. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Ida Morris, Female Half-Elf Adept 6
Medium (4'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)5 (-3) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp.


Social Check DCs


Hunter L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long red hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Mason business at a young age. From there he went from mercenary job to mercenary job. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Artistic. Bonds: Rich, Job, Adventurer. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Hunter L'Fondant, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Auran, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs

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