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NPC Generator

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Advanced [show]


Heather Brady, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. Her auburn hair is styled in orderly dreadlocks. This violet eyed westerner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Optimist, Gifted. Bonds: Rich, In love, Family. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Heather Brady, Female Human Wizard 8
Medium (5'4") Human, Neutral Evil (CR 8)
Armor Class 14
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)13 (+1) 19 (+4)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 900 gp.


Social Check DCs


Daar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a black cloak and cross-gartered red stockings. She has moderate length rusty crest. Her gold unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born at the edge of vast mountains. She dropped out of school to support her sick mother, and resented it. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent mother.

Ideals: Opinionated, Logical. Flaws: Disease. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Daar Beryntolthropal, Female Dragonborn Aristocrat 8
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 200 gp. Aquamarine (700 gp). Red spinel (100 gp). Smoky quartz (40 gp). Silver pearl (100 gp). Hematite (14 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardred Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Dyer uniform. She carries with her a set of flails, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her white hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Mardred isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Mardred and her spouse have recently divorced.

Motivation: Sabotage a competitor.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Mardred Strongheart, Female Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2

Possessions: 370 gp.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown shirt with thin blue vertical stripes and tan pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and to protect his home

Ideals: Athletic. Flaws: Shy. Bonds: Guardian, Rich. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Tim Nibley, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 50 pp. Rich purple corundum (500 gp). Deep blue spinel (600 gp). Alexandrite (600 gp).


Social Check DCs

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