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NPC Generator

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Advanced [show]


Nuthra Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a moderate pudge and is not very fit. She wears a top hat to cover her moderate length brass crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the north

Ideals: Opinionated, Gifted. Flaws: Insane, Shy. Bonds: Poor. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nuthra Beryntolthropal, Female Dragonborn Fighter 7
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 14
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)7 (-2) 10 (+0)18 (+4)
Skills Medicine +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Myria High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman typically wears red cloth garments or leather armor. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are hazel and catlike.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She believes the world needs to unite to get rid of gnolls once and for all.

History: The child of a Sellsword, who enjoyed hunting, Myria was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Sensitive. Bonds: Poor, Enemies, Nature, Adventurer. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Myria High-hill, Female Halfling Expert 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)18 (+4) 16 (+3)11 (+0)
Skills Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Elven, Auran, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Skog Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his white robe and has his bow always slung over his shoulder. He has moderate length silver hair. His fierce gray eyes like to dwell on things.

Personality: Skog is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: To be a Servant again; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Rich, Family, Immigrant, Job. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Skog Ansley, Male Half-Orc Monk 13
Medium (5'0") Half-Orc, Lawful Good (CR 13)
Armor Class 10
Hit Points 98 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4

Possessions: 2000 gp. Chalcedony (80 gp). Zircon (80 gp). Hematite (5 gp). Rock crystal (80 gp). Red spinel (120 gp). 1 Medium magic item.


Social Check DCs


Lezre Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. She wears her hair in dreadlocks. She has gleaming, smiling amber eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Lezre hails from a village terrorized by dire rats. A gifted student she started as a Bookbinder, but she got bored and became a Barkeep. She struck the Barkeep job and began her own company from there.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic, Joker. Bonds: In love, Enemies, Job. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Lezre Royal, Female Half-Orc Bard 5
Medium (5'4") Half-Orc, Lawful Evil (CR 5)
Armor Class 8
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 13 (+1)13 (+1) 17 (+3)7 (-2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp.


Social Check DCs

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