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NPC Generator

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Advanced [show]


Bhevek Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His long silver hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Bhevek Silvereyes, Male Halfling Druid 11
Small (3'4") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 59 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 380 pp. 1 Minor magic item.


Social Check DCs


Prosperine Contempt, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear green clothing when she does not wear armor. Her chestnut hair is lengthy. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was always a brilliant, if unscrupulous mind. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Addict, Antagonistic, Shy, Insane. Bonds: Poor. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Prosperine Contempt, Female Tiefling Monk 5
Medium (5'10") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Gresham, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Ermina studied abroad. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Ermina Gresham, Female Human Warrior 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 7 (-2)15 (+2)
Skills Animal Handling +0, Deception +4
Senses Passive Perception 8
Languages Common, Abyssal, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Amber (50 gp).


Social Check DCs


Shaká Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a green coat with white slacks. He is muscular with a powerful set of arms. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves music and to teach people music more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Locksmith.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic, Joker. Flaws: Mundane. Bonds: Job, Family. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Shaká Deighton, Male Half-Orc Barbarian 5
Medium (6'4") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)7 (-2) 10 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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