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NPC Generator

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Advanced [show]


Howard Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. He moved out south to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Poor, Criminal record, Adventurer. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Howard Tealeaf, Male Halfling Bard 14
Small (3'4") Halfling, True Neutral (CR 14)
Armor Class 16
Hit Points 75 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Investigation +6, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 2000 gp. Malachite (15 gp). Sard (60 gp). Moonstone (60 gp). Sard (60 gp). Moss agate (15 gp). Black star sapphire (1100 gp). Obsidian (15 gp). Aquamarine (1500 gp). Banded agate (15 gp). Blue quartz (15 gp).


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He keeps his black fur in a pixie cut. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and he wants revenge against drow

Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Spring In Woods, Male Tabaxi Sorcerer 7
Medium (6'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: Rhodochrosite (5 gp). Rich purple corundum (1500 gp).


Social Check DCs


Cimer Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This man usually wears his green robe and has his shortspear always slung over his shoulder, and sports empty pouches on his belt. He wears his purple hair down. This white eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Cimer will drive conversation. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted, Entrepeneur. Bonds: Rich. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Cimer Frailty, Male Tiefling Druid 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)17 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diesa Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her silver hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not trust anyone and sleeps with one eye open.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She loathes her own lifestyle; and money/treasure

Flaws: Shy, Insomniac, Depressed. Bonds: Rich. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Diesa Trueanvil, Female Dwarf Ranger 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)12 (+1) 12 (+1)7 (-2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs

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