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NPC Generator

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Advanced [show]


Avice Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear flannel. She keeps her blonde hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Avice was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Rich, Military. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Avice Brinker, Female Half-Elf Commoner 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 6 (-2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 900 sp.


Social Check DCs


Ghesh Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. He has styled his blue crest well, parting it to the left. He has several tiny sapphire earrings on each ear.

Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ghesh is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. Through the years after Ghesh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ghesh's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Justice, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Ghesh Pyraxtallinost, Male Dragonborn Expert 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 10 (+0)16 (+3)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Zepar Muse, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Zepar was born in the west. At a young age he loved to build and create. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Persistence. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Zepar Muse, Male Tiefling Cleric 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1400 gp.


Social Check DCs


Cumpen Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear tan clothing when she does not wear armor. Her silver hair is thinning but still full. She wears large thick round spectacles.

Personality: A skeptical and narcissistic woman, Cumpen's first love is herself. Her second love is also herself. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north, but her parents moved at a very young age to the south. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Butcher for hire.

Motivation: She wants revenge against illithids; and she'd like to take her coworkers down a peg

Ideals: Athletic, Impeccable. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Cumpen Daergel, Female Gnome Commoner 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 cp.


Social Check DCs

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