River Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and carries scythes. His long gray fur is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and half-orc compassion
Ideals: Fighting. Flaws: Disease, Insane, Racist. Bonds: Religious. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 70 pp. Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His crest is white and very short. His eyes, though not visible through his cowl, are red.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Locksmith and found it very stressful. He now owns his own business.
Motivation: To be a Knight again.
Ideals: Fighting, Athletic. Bonds: Enemies, Family, Military, Job. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 41 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1300 gp.
Joser Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses in white turtlenecks beneath a red coat with white slacks. His brown hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has drifted from career to career and currently works as a Locksmith.
Motivation: He is unsatisfied with his job; and many goblins want him driven away
Ideals: Opinionated, Professionalism. Bonds: Nature, Job, Enemies. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Ignan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Golden pearl (80 gp). Tourmaline (80 gp). Rock crystal (50 gp). Black pearl (800 gp).
Kothûg Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his scimitar ready. He has moderate length golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Criminal record, Immigrant. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 68 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 350 pp. A miniature golden chest with tiny emeralds lining the top (30 gp). Carved bone or ivory statuette (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Minor magic item.
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