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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cecily Nash, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are violet.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born in a small island village. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Bonds: Rich, Enemies, Immigrant, Nature, Family. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Cecily Nash, Female Human Fighter 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 11 (+0)6 (-2)
Skills Intimidation +0, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Nicor Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His red hair is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: Gifted from a young age, Nicor studied abroad. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Bounty Hunter again; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Bonds: Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Nicor Knack, Male Tiefling Aristocrat 3
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Isabella Kirby, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time, she is not a threatening figure. She keeps her golden hair in a pixie cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is frequently practicing swordplay.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Isabella took refuge in the old dungeon and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Military, Nature, In love. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Isabella Kirby, Female Human Warrior 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Amethyst (80 gp).


Social Check DCs


Emmeline Sheldon, Female Human [Permalink]

Personal [hide]

Description: This southern woman is well dressed, constantly wearing a brown suit, pastel shirt, and grey tie. Her clothes are grease stained in places. She has moderate length golden hair. Her eyes are violet.

Personality: This woman loves singing and to teach people singing more than just about anything. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her singing dream.

Motivation: Retire the richest woman in the south; and she has decided she is irredeemable

Ideals: Artistic, Entrepeneur. Flaws: Lazy. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Emmeline Sheldon, Female Human Aristocrat 9
Medium (5'0") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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