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NPC Generator

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Advanced [show]


Tordek Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large grey mantle and cape that has been intricately interwoven into his violet robe. His hair is brown and curly. His eyes are gray and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Depressed. Bonds: Slave, Mentor, Guardian, Criminal record. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Tordek Lutgehr, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Susannah Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a violet tunic with black highlights, and long blue pants that bunch up around her shoes. Her silver hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. A gifted student she started as a Mortician, but she got bored and became a Detective. She inherited the family business which she has now maintained for 13 years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Opinionated. Flaws: Selfish. Bonds: Rich, Job, Criminal record. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Susannah Ilphelkiir, Female Half-Elf Aristocrat 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cimer Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is lengthy and is close to two feet long. His eyes are black and he is always smoking a pipe.

Personality: Cimer speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to loving parents in a slum to the east. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and he wants revenge against goblins

Ideals: Impeccable. Bonds: Enemies, Poor, Nature, Family. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Cimer Wisdom, Male Tiefling Barbarian 13
Medium (6'9") Tiefling, Lawful Good (CR 13)
Armor Class 9
Hit Points 119 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills Arcana +7, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 2000 gp. Iolite (80 gp). Moss agate (6 gp). Violet garnet (900 gp).


Social Check DCs


Tarhun Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large green mantle and cape that has been intricately interwoven into his white robe. His crest is black and curly. He has gold eyes and a green hat with a white feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: The child of a Adventurer, who enjoyed hunting, Tarhun was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered writing. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, Job. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Tarhun Skaarzborroosh, Male Dragonborn Warrior 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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