Three Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His fur is beige and very short. His blue eyes have a joyful gleam in them most of the time.
Personality: Three hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He uses divination through singing.
History: Born in the south to a Barrister, Three learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Barrister. He was always very intelligent and has formed a secret society of specialists.
Motivation: Sabotage a competitor; and regain custody of his son
Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Job, Family. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Citrine (80 gp). Aquamarine (1300 gp). Amber (60 gp). Red garnet (60 gp). 1 Spyglass.
Shedinn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His crest is rusty and very short. His eyes are a pleasant red.
Personality: He will rave to anyone who will listen. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Shedinn was born on a far western plains where he grew up under the tutelage of his mother, an expert Glassblower. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Disease. Bonds: Immigrant, Rich. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 16)
Armor Class 11
Hit Points 118 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
Possessions: 1200 pp. Golden yellow topaz (900 gp). Red spinel (70 gp). Banded agate (13 gp). Citrine (40 gp). Zircon (40 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). Carnelian (40 gp). Banded agate (13 gp). Violet garnet (900 gp). Jet (70 gp). Tiger eye turquoise (13 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Rich purple corundum (1600 gp). Carnelian (40 gp). Alexandrite (900 gp). White pearl (70 gp). Sardonyx (40 gp). Rhodochrosite (13 gp). Rock crystal (40 gp). Red garnet (70 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has done her best to style her yellow fur to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a ruthless business woman, a trait she acquired from her father.
History: Fragrant was raised in a hard working conservative environment. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Fragrant began to lead the lost caravan. She's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Someone believes her a fraud; and a deep hatred of gnolls
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Poor, Job, Enemies. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 74 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: Silver ewer (30 gp). Golden circlet with four aquamarines (4000 gp). Jeweled gold crown (5000 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Halimath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.
History: Born in the south to a Gardener, Halimath learned a great deal about his mother's area of expertise. A gifted student he started as a Assassin, but he got bored and became a Gardener. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Impeccable, Pacifist, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp. 1 Banded mail.
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