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NPC Generator

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Advanced [show]


Eiravel Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears tan cloth garments or leather armor. He wears a broad hat to hide his balding. His brown eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Eiravel Floshem, Male Elf Warrior 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 12 (+1)7 (-2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His white hair is styled in orderly dreadlocks. His eyes are likewise gray.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Immigrant, Criminal record. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Crampernap Musgraben, Male Gnome Expert 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)10 (+0) 9 (-1)16 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 90 pp. 1 Half-Plate.


Social Check DCs


Modean Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a feathered hat upon his head. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His purple hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Modean never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Philantrophist, Optimist. Bonds: In love. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Modean Random, Male Tiefling Expert 5
Medium (6'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 4 Alchemist’s fire. 2 Tanglefoot bags. 2 Smokesticks. 5 Acid flasks.


Social Check DCs


Zunn England, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his nunchaku. He has a chestnut handlebar mustache and slicked back chestnut hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Zunn took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Slave. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Zunn England, Male Half-Orc Wizard 4
Medium (6'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 8
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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