Pelt Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. He keeps his long black fur kept up in a rat tail. His yellow eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.
History: Born in the north to a Mason, Pelt learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to be a shipwright again
Ideals: Gifted. Flaws: Emotional. Bonds: Poor, Job, Nature. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: An abacus with copper, silver and gold markers (60 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (300 gp). Silver ewer (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold cup set with emeralds (10000 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Walpole, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown armored body suit, with a simple black line shooting up and back down and is in decent physical shape. His golden hair is thinning but still full. He wears a mask on his face.
Personality: Eccentric and domineering, Richard will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is greedy; and money/treasure
Ideals: Extrovert. Bonds: Rich, Immigrant, Criminal record. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp.
Edge Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears brown leather gloves, a brown jacket, and tight pants, he is not a threatening figure. His black fur is smooth and relatively long. He has several tiny emerald earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful slaver made him what he is. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To get a good night's sleep; and doesn't want to be a ruler and was forced into it by his family
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Family, Mentor. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Golden yellow topaz (600 gp). Chrysoprase (40 gp). Aquamarine (600 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a pickaxe. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.
History: He was born at the edge of vast plains. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Half-Plate.
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